Research, concept work and project management in net-based IT-projects, most of them with 3D-interaction and info-spatialization.

reference projects

selection

"DN_QuAn" (2005) 
Concept for a tool for Qualitative Analysis / Social Research based on the DisNet-Concept.
 
"DisNet Authoring " (2004) 
Function-Concept for a multi-user authoring and contextualization tool and communication environment based on the DisNet-Concept for "Bundeszentrale fuer Politische Bildung, Berlin". A prototype has been implemented by a group of students of FH Furtwangen.
 
"DisNet Conferencing " (2003) 
Concept for a Conferencing Environment based on the DisNet-Concept.
 
"RadioCity Berlin - Web" (2002) 
Concept and project management for SFB (Sender freies Berlin). A selection of original historical audio-documents from the SFB-archive is placed within a map of Berlin-Mitte, contextualized with text/image/video-information and sophisticated search/navigation functionality. Flash-application.
"DJ_Stub" (2000)

experimental mp3-client for nonlinear access to the extensive music archive of the Stubnitz project (Rostock). The user finds himself confronted with an autonomous DJ, who is able to perform the same interactions he does. Idea and project management
"RadioCity Berlin - CD" (2001) 
Java/java3D application on a CD-ROM for the book "Architekturpaket Berlin" (ars-edition ISBN 3-7607-1732-2). A selection of original historical audio-documents from the SFB-archive is placed within a navigable 3D-model of a part of Berlin-Mitte, contextualized with text/image/video-information and sophisticated search/navigation functionality.
Concept and technical project management for the cooperation SFB (Sender freies Berlin)/ echtzeit AG.
"missFinance" (2001)
for e_financeGroup, Germany. Concept and project management for echtzeit AG: web-based Flash-application featuring seven "conversational characters" within a 3D-space answering selected questions concerning IPO.
"onRadio" (2000-01) 
research project of the European Community (project management for echtzeit AG). Development of innovative interface-metaphors for accessing audio-archives. Application/interface-concepts for: "DJ_stub" / "DJ_Nova" (innovative mp3-client for Radio Nova, Paris/France), "Katie" (interactive, conversational character for event-broadcasting, Flash application), "TalkingPoets" (interactive environment for dynamic QT-streaming of literature readings) for Altus Analytics, RadioCity (coop SFB) and Ogham (Shockwave3D application for RTE Irish Broadcasting, employing a 3D-model of a Ogham-stone to browse their archieve of trad. Irish music)
"e:fair" (1999) 
Development of an Internet-based, navigable 3D-presentation of trade fairs and exhibitions with realistic representation of locations, spatially organized information linking and direct communication access.
Techn. concept of core technology and project management for echtzeit AG.
customized for:
"IFA99-presentation" of the German Telekom
"space99-Navigator" for DAZ (German Architecture Center)
"Berlin Location Center" Wirtschaftsfoerderung Berlin
"berlin.de" Concept for the bid of German Telekom for berlin.de-domain

"e:dress - the virtual collection" (1998-99) 
research project commissioned by the Berlin Senat ( for echtzeit GmbH): application concept and technical project management. e:dress is a net-based Java-application with extensive DB-functionality supporting the spatial representation of model collections for the clothing industry.
"CyberCity Berlin" (1997-98) 
for DeTeBerkom/Telekom Germany, commissioned by echtzeit GmbH, Berlin: techn. concept in coop. with P. Ackermann Perspectix/Zürich and project management. Development of a 3D-city-information-system on the basis of standard Internet-technology. The core application architecture supports the dynamic aggregation of function modules by way of a message-passing mechanism.
"DisNet" (1996-97) 
short for "Discursive Networking". Specification of a net-based, collaborative environment, based on a model for structured communication, collaborative working, learning and playing, representing context as a linked, nonlinear knowledge structure. Papers have been selected and invited for presentation at international IT-conferences (EdMedia96 Boston, AAIM96 Charleston, WebNet96 San Francisco, UCIS96 Poitiers, ISEA96 Rotterdam, StateUniversity NY, CHANT96 Washington DC, ICDE97 Pennsylvania State Uni, etc.).
"Worlds Within " (1995-96) 
Official Project of the Cultural Olympiad Atlanta '96, Conceptwork for Van Gogh TeleVision, Hamburg. Multiuser client-server application, interface for a competitive game, consisting of a 3D-pane where users can build a 3D-world, an 3D-avatar-editor, a shared white-board to be used for graphical interaction and chat.
"GUI Conzept for TeleKom Cafe " (1997)
VR-client for German TeleKom, VanGoghTV
"Virtual Museum" (1997)
VR-client Museum Niedersachsen, VanGogh TV
"Comenius"(1994-96) 
commissioned by DeTeBerkom/Telekom Germany, in coop. with D. Wohlhart for Ponton GbR Hamburg: Concept-development and specification of an environment for collaborative learning and working within an educational broadband network (still in use in 6 Berlin schools).